Game Development Community

Tse Water

by Joseph Euan · in Torque Game Engine Advanced · 07/18/2005 (8:24 pm) · 3 replies

I've just ported the starter.fps over to TSE and everything is working great...

My next plan is to put the TSE water on the map/mission, so I was wondering if theres a list of files and code that needs to be added, or is it a case of checking each file in the "terrain_water_demo" folder?

Any advice would be appreciated.

Thanks in advance.

- Joseph

#1
07/19/2005 (1:22 am)
You need the Shaders in the "Shaders" folder and the according material definitions in "Server/Scripts/Materials.cs" AFAIK
#2
09/09/2005 (7:41 am)
It's not all that hard, but make sure you delete your .dso files after you bring over the shaders because that one took me hours to figure out :)
#3
09/09/2005 (7:45 am)
I got it working a while ago :)
www.garagegames.com/blogs/18010/8629

Thanks anyway.