Windows cursor gone, need it back
by Duncan Gray · in Torque Game Engine · 07/16/2005 (1:10 am) · 0 replies
Windows platform question
From the TGE main menu screen, I am calling an external dll which opens a browser window. The problem is that there is no cursor visible in this browser window which is not very usefull.
I suspect that because the main screen was in openGL mode and the browser uses "Windows draw functions" that their is some technology clash occuring.
I have tried the Windows function ShowCursor(true); , both befor and after the dll function call but no result.
Is there some Windows or OpenGl function I should call first prior to making the dll call which would sort this out?
[edit] It's not the dll function. I also tried calling the Windows messageBox function. The message box appears and functions correctly, but no cursor.
From the TGE main menu screen, I am calling an external dll which opens a browser window. The problem is that there is no cursor visible in this browser window which is not very usefull.
I suspect that because the main screen was in openGL mode and the browser uses "Windows draw functions" that their is some technology clash occuring.
I have tried the Windows function ShowCursor(true); , both befor and after the dll function call but no result.
Is there some Windows or OpenGl function I should call first prior to making the dll call which would sort this out?
[edit] It's not the dll function. I also tried calling the Windows messageBox function. The message box appears and functions correctly, but no cursor.
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