Game Development Community

Newb questions from me

by Tim Fox · in Game Design and Creative Issues · 07/15/2005 (11:32 pm) · 7 replies

How do I make my game full screen?
how do i make a completely new game without any missions, gui or title?
and then how do i change the icon on the game from the torque?

(i have the indie license)

#1
07/16/2005 (12:24 am)
1. in fps/client/prefs.cs:

$pref::Video::fullScreen = "1"; instead of 0

2. a game with no missions, gui, or title would be a blank screen. i dont think that would be a very fun game.

not sure about the last one im not a license owner
#2
07/16/2005 (12:37 am)
Thx, and i don't want to make a whole game blank i want to start a new game from scratch.
#3
07/16/2005 (12:49 am)
"and then how do i change the icon on the game from the torque?"

Though I do not yet own Torque I can't tell you if there is an "easy" way of doing it, but possible methods should be:
- recompiling Torque with a new icon-resource
- using reshack (resource hacker) to modify the icon of the compiled executable (windows).

Perhaps an experienced user of Torque knows if it can be done easier.
#4
07/16/2005 (9:13 pm)
I used the resource hacker and it came up with some errors... so does any one esle's know about this?
#5
07/16/2005 (9:22 pm)
Quote:- recompiling Torque with a new icon-resource
#6
07/16/2005 (9:56 pm)
How do i do that...
#7
07/17/2005 (2:37 am)
Most of your questions are answered in the FAQ on TDN