InActive guiTextEditCtrl font changes color?
by Dave Calabrese · in Game Design and Creative Issues · 07/15/2005 (3:19 pm) · 1 replies
Whenever I set a guiTextEditCtrl to be 'inactive', the font becomes a different color... I haven't had much luck yet figuring out what the tag for that is in the text profile. Anyone know what that one might be? (I'm guessing something like... fontI?)
Thanks,
-Dave C.
Thanks,
-Dave C.
About the author
Torque Owner Gary Preston
Highlighted Colour: fontColorHL = "255 255 255";
Inactive Colour: fontColorNA = "0 0 0";
Selected Colour: fontColorSEL= "0 200 0";
Controls may not support all of the above though.