Game Development Community

Timer starting only when first client connects

by Paulo Egidio · in Torque Game Engine · 07/14/2005 (1:50 pm) · 2 replies

Hey,

I've changed my GuiClockHud so it fits my game design, but there's still one thing left: The timer starts when the engine starts, not when the game starts... how can this be changed?

Thanks!

#1
07/14/2005 (2:22 pm)
When the game starts, note the time. Add a field to the clock hud that lets you set a "start time" - it then subtracts the start time from the actual time to give time relative to the starting time you want.
#2
07/14/2005 (2:34 pm)
Huh,

Heheh...thanks Ben.

And keep your eyes open for the game from Brazil : )