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1024 bytes

by Sergej V Voronov · in Torque Game Engine · 07/13/2005 (10:52 am) · 2 replies

Its is possible to send over RPC packet with size more then 1024 bytes?

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  • #1
    07/13/2005 (11:31 am)
    In theory you can do an RPC nearly up to the maximum size of your packets. In practice sending a single packet over about 1400 bytes will result in bad things (ie, packet fragmentation, data corruption by misbehaving routers, etc).

    If you want to send a long message, you'll probably need to break it up.
    #2
    07/13/2005 (12:15 pm)
    I dont know anything about TNL, but generally most network layers will split your message for you up automatically, and reform it on the recipient.

    This isnt answering your question like Ben did, but unless you really need your data to be in 1 packet, dont worry about it (Again, GENERALLY. Maybe TNL doesnt split the packet)