Torque be used for a The Sims type game?
by Matt Vitelli · in Torque Game Engine · 07/11/2005 (7:54 pm) · 2 replies
#2
07/12/2005 (5:19 am)
Absolutely possible. I have an intimate knowledge of the inner workings of the Sims and really the 3D engine of Torque will do everything you can do with The Sims. The Sims is just 3D rendered on a 2D world (unless you're talking about the The Sims 2 which is full 3D). You could probably do the original Sims with T2D and some TGE thrown in for the character rendering. As for the relationship model, you might want to build some C++ objects to be bases for this or else you'll have gobs of ScriptObjects all over the place, but it's all doable just a fair amount of work.
Torque Owner Karl Nyborg