RTS Kit Multiplayer Lobby Question
by Jon Fernback · in Torque Game Engine · 07/11/2005 (1:23 pm) · 6 replies
This question is for anyone who has the RTS Kit and has worked with it. Is the multiplayer lobby hosted and implemented on the game server or in a master server irc channel like the tgelobby resource. What I'm looking to do for a game I'm working on is allow the host to start up a game, but instead of immediately starting a level the players log into a lobby where they can load their saved characters from either the server or the client (depending on the servers settings), buy ammo and weapons, join teams and collectively start a level.
If the RTS kit has this code implemented on the server then I think it will go a long way to helping me figure out how to handle what I'm trying to do. If the RTS lobby is just channel on a master irc server somewhere then it probably wont help. Anyone know for sure either way?
Thanks,
Jon
If the RTS kit has this code implemented on the server then I think it will go a long way to helping me figure out how to handle what I'm trying to do. If the RTS lobby is just channel on a master irc server somewhere then it probably wont help. Anyone know for sure either way?
Thanks,
Jon
About the author
#2
07/11/2005 (4:41 pm)
Oh sweet, I figured it was just a modified TGELobby, any chance of the lobby being back ported into TGE or TSE?
#3
07/12/2005 (1:21 pm)
Yes, all in Torque, it was the primary reason why I've bought RTS kit ;-)
#4
07/12/2005 (1:54 pm)
Great! Thanks for the replies. Well now I'll just wait and see what progress I can make this weekend. If it doesn't work out at least I now know there is another option... buying the rts kit:)
#5
05/04/2006 (8:06 pm)
Just so you know if you decide to buy RTS kit for the lobby I have a resource detailing the moderately simple method of how to merge it to starter.fps.
#6
I've tried to use it in the TGE but I keep getting errors, so I must be missing something easy somewhere... some tentacle of code i missed somewhere....
I thought I saw on another post someone had mapped out where the loading code is stopped and passed on to the lobbygui for further processing ???
I'f I can get this running on the TGE 1.4 it would be a major part of our loading sequence completed.
08/11/2006 (11:46 am)
Is the Lobby (Drop Room) all script ???I've tried to use it in the TGE but I keep getting errors, so I must be missing something easy somewhere... some tentacle of code i missed somewhere....
I thought I saw on another post someone had mapped out where the loading code is stopped and passed on to the lobbygui for further processing ???
I'f I can get this running on the TGE 1.4 it would be a major part of our loading sequence completed.
Associate Ben Garney