Disable Editors
by Alejandro Mochi Mella · in Torque Game Engine · 07/07/2005 (6:44 pm) · 7 replies
Ive Checked a lot, and didn't find a step-by-step solution on how to remove COMPLETELY the editor.
Just please say "remove X file and edit Y file and your done"
Please reply
Just please say "remove X file and edit Y file and your done"
Please reply
#2
exec("./editor/editor.cs");
this will disable the editor and all editor functionality.
07/07/2005 (7:17 pm)
In common/main.cs locate the function initBaseClient() and delete or comment out the line that says:exec("./editor/editor.cs");
this will disable the editor and all editor functionality.
#3
07/08/2005 (2:10 am)
The GUI editor is still operational, how do i remove that too?
#4
07/08/2005 (2:20 am)
There are huge amounts of threads about this already, search the forums!
#5
07/08/2005 (9:36 am)
I know there are many, but i want (and many too) a step-by-step guide to disable all kind of editors, console, etc
#7
exec("~/ui/guieditorgui.gui");
this will disable the gui editor.
07/08/2005 (1:04 pm)
In common/client/canvas.cs locate the function initcanvas() and delete or comment out the line:exec("~/ui/guieditorgui.gui");
this will disable the gui editor.
Torque Owner David Stewart