Game Development Community

Disable Editors

by Alejandro Mochi Mella · in Torque Game Engine · 07/07/2005 (6:44 pm) · 7 replies

Ive Checked a lot, and didn't find a step-by-step solution on how to remove COMPLETELY the editor.

Just please say "remove X file and edit Y file and your done"

Please reply

#1
07/07/2005 (7:06 pm)
Http://www.garagegames.com/index.php?sec=mg&mod=resource&page=view&qid=8176
#2
07/07/2005 (7:17 pm)
In common/main.cs locate the function initBaseClient() and delete or comment out the line that says:

exec("./editor/editor.cs");

this will disable the editor and all editor functionality.
#3
07/08/2005 (2:10 am)
The GUI editor is still operational, how do i remove that too?
#4
07/08/2005 (2:20 am)
There are huge amounts of threads about this already, search the forums!
#5
07/08/2005 (9:36 am)
I know there are many, but i want (and many too) a step-by-step guide to disable all kind of editors, console, etc
#6
07/08/2005 (10:07 am)
Alejandro, have you looked at my resource? It walks you through the process of splitting out the editors and implementing them as a mod.
#7
07/08/2005 (1:04 pm)
In common/client/canvas.cs locate the function initcanvas() and delete or comment out the line:

exec("~/ui/guieditorgui.gui");

this will disable the gui editor.