Game Development Community

Offline docs?

by Flashback · in Torque Game Engine · 07/07/2005 (8:23 am) · 9 replies

Is there any offline documentation for engine? It's not very convenient to go online every time I want too read something... So, is there any MSDN-style docs (*.chm files, for example - with index, search, etc)?

#1
07/07/2005 (8:47 am)
Hmmm... there's always the print command. \C:
#2
07/07/2005 (8:57 am)
I think you can use some sort of offline browser, but be carefull, read EULA.
#3
07/07/2005 (9:01 am)
You can run Doxygen when you download the source.
#4
07/07/2005 (9:04 am)
You could bookmark the page... Make available offliune... and set it to something rediculous like 10 pages deep.... Then wait the 2 or 3 hours it will take to store the info.
#5
07/07/2005 (12:46 pm)
"You could bookmark the page... Make available offliune... and set it to something rediculous like 10 pages deep.... Then wait the 2 or 3 hours it will take to store the info."

Cool :)
Thanks, anyway.

You see, I've just downloaded SDK - so I have several examples, lots of source code, some scripts and other stuff, and have no idea how this works. I used different free engines before, but they definitely were easier to learn. Could you show me where to start from?
#7
07/07/2005 (3:32 pm)
Never had good luck with doxygen have to give it a whirl again.
#8
07/08/2005 (12:17 am)
Thanks again. I'll try.
#9
07/08/2005 (2:23 am)
Yeah doxygen is a real pain.... However, theres some great tutorials on GG in regards to using doxygen.