Round 'em up...
by Melv May · in Torque Game Builder · 07/05/2005 (9:57 pm) · 34 replies
If any of you nice people get a few minutes, it'd be great if you wouldn't mind posting some links/images to anything you've done with T2D, good or bad, since you started working with it (the scroller tutorial doesn't count). ;)
Mostly this is just to give me a warm-fuzzy feeling inside (and keep my motivation up to help me speed-up this release) but also I'd like everyone else to see (particular new-comers) and perhaps be motivated by what others are doing so please come along and let's make this thread a NO-TEXT, all images frenzy, Yay! :)
Let the onslaught commence...
Mostly this is just to give me a warm-fuzzy feeling inside (and keep my motivation up to help me speed-up this release) but also I'd like everyone else to see (particular new-comers) and perhaps be motivated by what others are doing so please come along and let's make this thread a NO-TEXT, all images frenzy, Yay! :)
Let the onslaught commence...
About the author
#24
(All of the art is placeholder stuff) Check Here for the inspiration for this little game.
Set in WWII. The art will eventually reflect bombed out buildings/landscape... and Nazi soldiers will be running around trying to rid them selves of the dooty dropping duck. If you notice... I'm using images from Timothy Aste's Content Pack. Cool stuff.



Pretty simple game... but I'm having a blast making it.
-Tim
11/22/2005 (11:36 am)
Call of Dooty beware of programmer art ;)(All of the art is placeholder stuff) Check Here for the inspiration for this little game.
Set in WWII. The art will eventually reflect bombed out buildings/landscape... and Nazi soldiers will be running around trying to rid them selves of the dooty dropping duck. If you notice... I'm using images from Timothy Aste's Content Pack. Cool stuff.
Pretty simple game... but I'm having a blast making it.
-Tim
#25
11/25/2005 (1:37 am)
Retro-Asteroids i've been fooling around with to get used to TorqueScript :)
#26
www.noobgames.com/temp/egotrip03.wmv
Intended for T2d private forum only please don't redistribute.
The schlepp art and particles is what I am showing here not gameplay, it's based on the scroller.
I think it's funny... lol.
11/25/2005 (1:01 pm)
I have been playing around mostly with particles so far. Here is a video 15megs www.noobgames.com/temp/egotrip03.wmv
Intended for T2d private forum only please don't redistribute.
The schlepp art and particles is what I am showing here not gameplay, it's based on the scroller.
I think it's funny... lol.
#27
-Tim
11/25/2005 (1:32 pm)
@Randy: Great stuff! I'm trying to create a particle effect that resembles a liquid spatter effect.... (reference Call of Dooty above). Getting good at the particle editor will take a bit :P-Tim
#28
01/31/2006 (12:47 am)
Asteroids classic, took me about 12 hours for my first crack at programming a simple demo.
#29
03/09/2006 (11:56 am)
Brian did you get around to finish your taxi game?
#30
04/15/2006 (12:23 pm)
@randy anthony :) that shooter is psychedelic dude ! far out ! hehe nice work, i like the overall feel
#31
micro machine type racing game :) i made it from scratch ! am pretty proud :D
04/27/2006 (6:46 am)
Just a little test mini game to teach myself how to scriptmicro machine type racing game :) i made it from scratch ! am pretty proud :D
#32

This is a quick little prototype i put together in about 8 hours (i'm a TGB newbie). Nothing really fancy in the screenshot other than the parallax clouds with shadows.
04/27/2006 (11:53 am)

This is a quick little prototype i put together in about 8 hours (i'm a TGB newbie). Nothing really fancy in the screenshot other than the parallax clouds with shadows.
#33
The sun rises and sets and causes shadows, sky colors, etc to change.
They sky color changes are just alpha blends based on the Y position of the sun, the higher the sun rises, the ligher the alpha blends, etc.
05/12/2006 (12:57 pm)
Title Screen to our Western Genre Game: New Mexico Territory.The sun rises and sets and causes shadows, sky colors, etc to change.
They sky color changes are just alpha blends based on the Y position of the sun, the higher the sun rises, the ligher the alpha blends, etc.
#34


Gotta love those evil little guys!
05/13/2006 (4:57 pm)
My Whack-a-Mole bounty with final artwork from my brother :)

Gotta love those evil little guys!
Torque Owner Alex Rice
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