Compliling T2D 1.0.2 on OSX 10.4
by Mark Fischer · in Torque Game Builder · 06/26/2005 (10:19 am) · 3 replies
I'm running into a problem compiling T2D on 10.4 using the included Torque2D.pbproj. It looks like somehow I am lacking the AGL.framework header files. I checked on another mac with 10.3.8 and indeed there are header files there, but not in my 10.4 install. I tried copying the older framework from the other computer and including it in my project, but that has lead to a whole host of path and file not found errors. Has anyone else encountered this?
Torque Owner Gary "ChunkyKs" Briggs
Gary (-;