Reloading new -game style option In-Client?
by J.C. Smith · in Torque Game Engine · 06/26/2005 (8:29 am) · 1 replies
Hey there guys and gals. Recently I had the need to develop a couple of different -game types for a resource I was fiddling with. I basically have a login server rigged up using torquescript and a custom game type. After a player logs in it looks into the database to retrieve their information, check for patches, allow them to select their character and I want to then have it load them into the proper zone. At that point I want to switch from over to a new -game style package.
I am sure there is likely a way to do this easily in Torquescript without having to resort to an execl in C++, but I haven't been able to figure out how to do it properly. Figured I'd ask in here, possibly someone has done this before or there is a resource or something that I have missed (although I've spent hours in the search engine already, but it doesn't hurt to ask).
Thanks in advance. I'm calling it a night.
I am sure there is likely a way to do this easily in Torquescript without having to resort to an execl in C++, but I haven't been able to figure out how to do it properly. Figured I'd ask in here, possibly someone has done this before or there is a resource or something that I have missed (although I've spent hours in the search engine already, but it doesn't hurt to ask).
Thanks in advance. I'm calling it a night.
Torque 3D Owner J.C. Smith