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Starter.racing

by James Bond · in Torque Game Engine · 06/24/2005 (8:14 am) · 6 replies

Im not sure whats wrong with the starter.racing.

I copied the starter.racing from my Tourqe Game Engine instalation over to my Synapse Lighting Instalation. I can get it going ok. But when I come to edit the lighing in the mission editor (F10) the synape menu item is their but whn i try to get the lighting editor it dosnt appere. even if i press F12.

Whats wrong?

#1
06/24/2005 (8:35 am)
In the consol it says......

common/editor/EditorGui.cs (726) : Unable to find function sgLightEditor::toggle
#2
06/24/2005 (8:55 am)
The starter.fps demo from the lighting pack is NOT the stock tge one. It has changes to make the sg light editor work, you will have to copy those scripts and changes over to the racing kit for it to work.
#3
06/24/2005 (9:13 am)
Which scripts are these is their a list anywhere?
Thanks for your help
#4
06/24/2005 (9:50 am)
Do a diff between the two directories and you should know. (Try WinMerge)
#5
06/24/2005 (10:12 am)
Sorry WinMerge?
#6
06/24/2005 (1:47 pm)
Hi guys,

Doing a quick comparison between the script files in 'starter.fps' and 'starter.racing' using WinMerge (a tool that's very handy for C++ merges too) will show you the code blocks that are missing.

Let me know if this helps!

-John

Edit: Oh and check out the Migration Guide for a list of the TGE files changed by the Lighting Pack (it includes the script files), it will narrow down the different files to the few you're looking for.