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Yes...another hammer licensing question

by Jason Alexander · in Game Design and Creative Issues · 06/23/2005 (2:58 am) · 2 replies

I know for commercial projects, you're not supposed to use Hammer to create levels...but reading the license for Hammer seems to imply that it can only ever be used for Half-Life based games, even if you're giving your game away for free. But garagegames still has documentation/an exporter referring to the use of Hammer, which implies that it's ok to use in certain situations. So what gives?

For the record, I'm doing a game for a school project (that will be given out for free), and in my experience, Quark isn't quite as intuitive as Hammer is (aside from the whole "textures must be in a .wad" thing). Sorry for possibly bringing up a dead horse, but I seem to be hearing conflicting reports.

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#1
06/23/2005 (3:34 am)
The docs GG has are old (I wrote them myself) and are pre-license change. They are still there for the sake of it, but it's true that Hammer changed it's license and it can't be used on projects other than Half-Life, although they promised it was ok to use it (Verbally, not written). Also notice that the docs are done with WorldCraft, not Hammer.

Regards,
Xavier.
#2
07/08/2005 (7:50 pm)
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