TSE & TGE -- interaction
by Nigel Budden · in Torque Game Engine Advanced · 06/20/2005 (8:59 pm) · 3 replies
G'day Guys, Gals and Gurus,
I was wondering if The network code between TGE and TSE is compatible to the point that I could run a standalone server on a linux box, using TGE, and have the client run on win with TSE, or would that just be silly?
Cheers
I was wondering if The network code between TGE and TSE is compatible to the point that I could run a standalone server on a linux box, using TGE, and have the client run on win with TSE, or would that just be silly?
Cheers
About the author
#2
06/20/2005 (10:16 pm)
You would have to move over the new objects (water and terrain), move the materials out of being datablocks into client-side only objects (already on the TSE todo-list), and update the Interior file format on your server (fairly straight-forward).
#3
I think I'll just use a windows server for now, and then mod to linux when TSE moves that way, since I'll need to build a client version for linux anyways.
Cheers
06/20/2005 (11:29 pm)
Thanks for the replies,I think I'll just use a windows server for now, and then mod to linux when TSE moves that way, since I'll need to build a client version for linux anyways.
Cheers
Torque Owner Matt Richards
However, I do beleive at some point TSE will support linux again.. though I could be wrong..