Game Development Community

direct sound.

by AzraelK · in Torque Game Engine · 01/16/2002 (9:26 am) · 2 replies

open al doesnt work too well on my card, sounds miss all the time, my initial idea was to simply hack my way into the source and change openal for dsound.. but I thought "hmmm wouldnt it be cool to have both?" so.. plain and simple, has anyone tried to add a direct sound driver (option) to torque? how could that be done? is someone already working on it?

#1
01/16/2002 (8:44 pm)
i was thinking about scrapping openal for directsound for my game, until i remembered that torque is multiplatform, while directsound only supports windows. i'm sure you could add directsound as an alternate option since most gamers use windows anyway.
#2
01/16/2002 (11:56 pm)
[qoute]
open al doesnt work too well on my card, sounds miss all the time,
[/qoute]

do you install the OpenALwEAX2.exe ???? if not you find it on
ftp://opensource.creative.com/pub/sdk/OpenALwEAX2.exe

like DirectX you have to install them first.