Game Development Community

Sequences embedded in a DTS?

by Scott Coursey · in Artist Corner · 06/14/2005 (8:40 pm) · 3 replies

Does anyone here know how to embed a set of sequences within a DTS? I know how to create the DSQs and all, but I need the sequences to actually be stored within the DTS itself.

If you take a look at the Buggy example, the springX seqs are inside there; they're not loaded as a DSQ.

James U, is this even possible? I'm not sure how. If it's currently not possible, can we get this added, please? We can't make decent vehicles if we can't do it.

Thanks,
Scott

#1
06/15/2005 (12:32 am)
In the DTS Exporter configuration screen:

"Export Sequences" should be ON.
"DSQ" should be OFF for each sequence.
#2
06/15/2005 (8:44 pm)
Ok. Great. That works. Well, it works in that the sequences are embedded in the DTS. They don't work right in TGE or TST, but they work fine in Blender.

*sigh*
#3
06/27/2005 (2:38 am)
I've got sequences to show up really easily in Show Tool Pro.

Make sure you have the animation lenght set correctly (in Blender press F10 and make sure you have emough frames set as the length in the Anim window)

And make sure you have selected "export sequences" checked.

Double check blender has the sequences set up. - look for them in the drop down box.