Lighting StaticShapes
by Todd D. Degani · in Torque Game Engine · 06/13/2005 (3:04 pm) · 1 replies
Quote:Hi Markus,
The changes were rather complex (too much so for a patch), but StaticShape support is in for the next release. I'll be testing the ScopeAlwaysShape tonight, hopefully with a few minor changes I can get them casting static shadows too.
-John
John, is this currently the case with ver. 1.3.5 of the lighting pack. I currently have StaticShape AI bots inside a dif interior who do not appear.
Torque Owner John Kabus (BobTheCBuilder)