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Maya DTS export - flat plane problem

by Freese · in Torque Game Engine · 06/10/2005 (1:50 pm) · 1 replies

I am having problems exporting flat planes from Maya to DTS. I can get a flat plane out but I get no texture. I have created a "grass" mesh of several connected polys. When I try to auto setup the "detail" node it tells me that no detail mesh is found. The mesh is selected in the viewport when I try to export. I try to set up the nodes manually. This exports but I get no mesh in game it looks like an empty object. I have repeated the same problem several times with any number of variations on single polygons including flat planes for trees. Double sided material is selected. I can export solid objects like cubes with no problems.

Thanks for any help.

brett

#1
06/10/2005 (5:04 pm)
The no detail mesh error and missing object means you haven't added a detail number to the meshes. Add a trailing detail level number to any geometry you want exported, and the error should go away. Also, check the normals on the faces to see which way they are facing. By default, all meshes are exported as single-sided geometry.