Regarding Tom's Environment pack
by Billy Am · in Torque Game Engine · 06/09/2005 (4:53 pm) · 5 replies
Hi
i got this gorgeous content pack and played aound with it last night. It seems the character could go through the trees in the demo. Clearly something is wrong. I asked in IRC and was told it has something to do with the collision mesh. Can anyone with the content pack help me? thanks
billy
i got this gorgeous content pack and played aound with it last night. It seems the character could go through the trees in the demo. Clearly something is wrong. I asked in IRC and was told it has something to do with the collision mesh. Can anyone with the content pack help me? thanks
billy
About the author
#2
http://www.subreal.net/promo2/docs/general_notes.htm#14
This has to do with the interactions on the fxShapeReplicator being flagged off. Read more at that link about why I left it off in the demo missions. The shapes DO have collision meshes.
06/09/2005 (5:47 pm)
Hey on vacation, but wanted to drop this note real quick:http://www.subreal.net/promo2/docs/general_notes.htm#14
This has to do with the interactions on the fxShapeReplicator being flagged off. Read more at that link about why I left it off in the demo missions. The shapes DO have collision meshes.
#3
billy
06/09/2005 (10:14 pm)
Oh thanks tim :P double thanks since you are on vacation!!!! i will go read the link now.billy
#4
just seen this thread and I 'm jumping on the wagon.
I just bought Timothy contentpack 1.
Everything is fine excepted that there are no
instructions for installing the environment pack.
Could somebody tell me where to copy all
the textures, scripts and so on? I tried
to guess but at best I get demos with
half of the textures and effects and at worst
torque crashes at startup :-(
Thank you,
08/02/2005 (11:02 am)
Hi,just seen this thread and I 'm jumping on the wagon.
I just bought Timothy contentpack 1.
Everything is fine excepted that there are no
instructions for installing the environment pack.
Could somebody tell me where to copy all
the textures, scripts and so on? I tried
to guess but at best I get demos with
half of the textures and effects and at worst
torque crashes at startup :-(
Thank you,
#5
forget it. I should have read the missions scripts
before posting. Everything works now with
the exception of the desert area : loads,
plays the ambient sound but crashes when I add
the precipitations. Need to solve this.
08/03/2005 (2:10 am)
Ok,forget it. I should have read the missions scripts
before posting. Everything works now with
the exception of the desert area : loads,
plays the ambient sound but crashes when I add
the precipitations. Need to solve this.
Torque Owner Chris "C2" Byars
Ion Productions
And if the collision doesn't work (I forget if it does or not), you'll need to add a collision mesh to the model in a modeling program such as Milkshape3D or 3DS Max and export that.