Pre-Sales questions
by Steven Peterson · in Torque Game Engine · 06/08/2005 (10:26 am) · 2 replies
I've been playing with the demo but have a few lingering questions before I buy.
1) I have several computers and use both Windows and Linux, (and I want a mac...); For a single $100 licence I get everything I need to install Torque on any/all supported platforms and I can download / install it as many times as I want, correct?
2) My Linuxbox has Mandrake 10 and great-specs with one exception. The weakest link is an ageing 32mb ATI-7000... It only runs the torque-demo in windowed mode or it hangs on a black screen. When starting the included FPS-demo (in window-mode) it loads the map completely, draws the first frame perfectly, and then hangs the system.
Is this indicitive that the full-version won't run propperly on that system? Is the problem most likely the video card?
3) My windows box is a PIII - just short of 1ghz. The demo runs but is sometimes a little slow. Should I expect the full version to behave faster/more-stable or slower/less-stable?
4) I'm becoming aquainted with the f10/f11 in-game editors. These are deffinitly cool for makeing in game changes. But is there a more traditional out-of-game editor for when your first starting to make your world?
Maybe i'm just not used to it but i've been having trouble building an intial world and scaleing it from the in-game POV, even when 'out-of-body'.
Thanks for the help,
Raven
1) I have several computers and use both Windows and Linux, (and I want a mac...); For a single $100 licence I get everything I need to install Torque on any/all supported platforms and I can download / install it as many times as I want, correct?
2) My Linuxbox has Mandrake 10 and great-specs with one exception. The weakest link is an ageing 32mb ATI-7000... It only runs the torque-demo in windowed mode or it hangs on a black screen. When starting the included FPS-demo (in window-mode) it loads the map completely, draws the first frame perfectly, and then hangs the system.
Is this indicitive that the full-version won't run propperly on that system? Is the problem most likely the video card?
3) My windows box is a PIII - just short of 1ghz. The demo runs but is sometimes a little slow. Should I expect the full version to behave faster/more-stable or slower/less-stable?
4) I'm becoming aquainted with the f10/f11 in-game editors. These are deffinitly cool for makeing in game changes. But is there a more traditional out-of-game editor for when your first starting to make your world?
Maybe i'm just not used to it but i've been having trouble building an intial world and scaleing it from the in-game POV, even when 'out-of-body'.
Thanks for the help,
Raven
#2
For 2, 3, and 4, you need to remember that there is NO difference between the demo that you download, and the installer that you get with purchasing a license, except for the fact that the installer includes the source code. Additionally, purchasing a license gives you access to the private forums, as well as the code specific resources that are available.
06/08/2005 (10:29 am)
1) Your license allows you (a single developer) to use the engine on any platform you wish.For 2, 3, and 4, you need to remember that there is NO difference between the demo that you download, and the installer that you get with purchasing a license, except for the fact that the installer includes the source code. Additionally, purchasing a license gives you access to the private forums, as well as the code specific resources that are available.
Torque Owner Chris Labombard
Premium Preferred
2. I run Tge on a windows2000 system with a 32 meg vid card no problem...
3. The full version is exactly the same as the demo version, only you have access to hte source... so yes, it will be hte same
4. You kinda have to use that world editor... It is very good once you get used to it... You could always edit the .mis file by hand, but the world editor is 1000 times easier to do.