Game Development Community

3D Modeler for hire

by Chaz Foster · in Jobs · 06/04/2005 (1:41 pm) · 5 replies

Hey everyone, im hoping to get a PAYING modeling job, and some constructive comments on my previous work, and i know they arent textured, also I know that the bust isnt right but its defenitly a WIP right now, im much further with it then shown in the WIP folder HERE

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#1
06/04/2005 (4:18 pm)
If you are really after a modelling job you might want to try modelling from concept sketches to show you can produce what you see on paper instead of coming up with random designs for things, shows you have put thought into the design and all that. You will also have alot better chance if you start texturing aswell. You might try starting off modelling for free just to build up a portfolio and experience as well.
#2
06/04/2005 (9:12 pm)
I agree with Daniel.

also, for modeling, please ditch the cheesy render effects and perhaps show some wires and different angles of the models.
#3
06/04/2005 (9:23 pm)
I've reviewed your work and have found a couple of models that I like, especially the box. My suggestion to you would be that if you wish to sell yourself, you need to clean up your portfolio alot and make your site alot easier to navigate.
I wish to buy some of your artwork, if interested in doing a few contract pieces email me, smorrey@gmail.com
#4
06/04/2005 (10:04 pm)
Oh BTW the only reason that the models dont have textures is because the projects i made them for have been halted or a texture wasnt asked for. And I tried to make the site a little more "USER FRIENDLY" and ill add some wireframes in later. And I textured that box, first on page now also, because the person i did it for wanted it textured. The only reason im not posting my Normal Maps is cause i havent took the time to put copyrights on them to keep people from taking them.
#5
06/05/2005 (4:09 am)
No offence chaz, but your work is not of high enough quality. I'd look to join a project here on garage to get more practice and get used to creating what is required from descriptions and concept art. If you look through the content packs and plans you'll see the standards you need to reach before you can really charge and take on contract work.