Game Development Community

CPU speed detected incorrectly

by Duncan Gray · in Torque Game Engine · 06/01/2005 (3:45 pm) · 3 replies

AMD 64 3Gig gets reported as 1.8Gig. Anyone know how to fix it? I would like to limit player/bot numbers etc according to cpu speed so I need an accurate number.

Perhaps there is another way to auto limit such things, other than using cpu speed?

#1
06/01/2005 (3:55 pm)
Yup thats about right, if you're in Linux do "cat /proc/cpuinfo" to get the lowdown.
#2
06/01/2005 (4:03 pm)
Thanks Benoit, unfortunately I don't have Linux on that machine yet. Do you have an explanation as to why it gets reported at 1.8G when I assume it should report 3G?