Game Development Community

A healthy (harsh) assesment of games that are made today

by Edo Broekman · in General Discussion · 05/30/2005 (6:46 pm) · 46 replies

This should put a smile on every Indie developers face, it worked for me :)


'20 things gamers want from the seventh generation of game consoles'


--- The crate has long been held up as a symbol of lazy game art design, a crutch that game level decorators have been falling back on for fifteen damned years...


--- ... but they can't do anything about jumping puzzles in first-person games? YOU CAN'T SEE YOUR MOTHERFUCKING FEET. IT DOESN'T WORK.

I understand this occurring in games like Turok 3. That's why they're called bad games. But Half-Life 2? Are you serious? BOW YOUR HEAD IN SHAME.
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#41
06/17/2005 (7:32 am)
Apparently this post was offensive
#42
06/17/2005 (7:34 am)
Lets try to keep these threads simple guys. All this talk about economics is giving me a head ache :p I do agree with you about how the masses blindly follow someones popular ideas without looking at the full picture thoug Edds.

But going back to the female issue, bouncyness and skimpy outfits are a part of the game industry, just like they are the movie industry, comic books, anime ect.. Not every game should have it, but not every game should have Kate Archer type characters either. The female characters make sense in the DOA universe. It's a shallow game with equally shallow gameplay. It all depends on the game really. A female charactyer of DOA's poportions and mentality wouldnt fit in the Splinter Cell world for instance. The game simply isn't about that. DOA always has been. But I think it's important to have both brains and bust in almost any entertainment industry that caters to adults. They both have their place and serve a purpose. (lol I just saw a Mexican childrens show where the host had huge fake DDD's and a very low buttoned shirt that looked like it was about to burst. Rediculous.)

What I think is annoying is the new Tomb Raider. Why does Lara Croft now wear more makeup than that fat chick from the Drew Carey show? I guess you can never look too cute to go artifact hunting while killing wild tigers and skeleton people. Who knows, there may be some Hollywood movie producers being held captive in the lost caves of Tibet.
-Ajari-
#43
06/17/2005 (2:50 pm)
I think this review has some good points, a very bad tone, and 90% of this seems obvious to me.

Where did I hear this, "Master of the Obvious" or something along those lines, probably Red vs. Blue. In my opion (take it or leave it) I think that title fits for this :)

Its good for a couple laughs due to the tone, but due to the tone I couldn't take any of this on a serious professional level. If someone were to come into a business and present this as an adequate argument why a company needed to change its business strategy, well... that would probably result in another laugh.
#44
06/17/2005 (4:59 pm)
Out of this whole thread I leave onyy with the idea of equality in video games across the gender gap ... and had this terrible mental image of Joe Higashi's boxer shorts having this monster lump at the front of the crotch bouncing at the same pace as Mai Shiranui's monster breasts in her ninjistu outfit. Excuse me while I grab a funnel and the bleach ....
#45
06/17/2005 (9:24 pm)
The bit about Red Ninja. The thing that really got to me about that game wasn't the fact that the main character was wearing next to nothing. It wasn't that she had double-H breasts. It's the fact that they designed some gameplay features around the fact that she looked that way so they didn't have to redesign her. Yes, that silly "seduction move" was added after they realized that everyone found her silly-looking.
#46
06/20/2005 (4:42 am)
@Bryan Edds - I didn't mean to insult you. I will send you a private email.
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