AssertFatal in platformMemory.cpp on startup
by JohnT · in Torque Game Engine Advanced · 05/28/2005 (11:53 am) · 6 replies
Just downloaded the Head version of TSE and am getting an AssertFatal for the FreeHeader at line 934 when I debug the example project.
I downloaded the previous version of TSE and everything appears to be working correctly so I don't believe that this is a DirectX or Video card problem.
Thanks,
John
I downloaded the previous version of TSE and everything appears to be working correctly so I don't believe that this is a DirectX or Video card problem.
Thanks,
John
About the author
#4
05/28/2005 (1:11 pm)
Having same problem here, and also getting 16, 16, and 32 like John.
#5
It turns out that FreeHeader is 16 bytes longer by design, and that I was just not reading the code closely enough. Embarassing... The asserts have been turned off for the moment; in the future I'll do a little bit of error checking around them.
Thanks again!
05/28/2005 (2:22 pm)
Thanks for the info, guys! I very much appreciate the quick responses! :)It turns out that FreeHeader is 16 bytes longer by design, and that I was just not reading the code closely enough. Embarassing... The asserts have been turned off for the moment; in the future I'll do a little bit of error checking around them.
Thanks again!
#6
05/28/2005 (2:37 pm)
No problem, Works Great Now!!!
Associate Kyle Carter
Thank you very much!