Game Development Community

Sim game best way to start?

by Jason Correia · in General Discussion · 05/26/2005 (2:43 pm) · 3 replies

Hi everyone I hear alot about how to start small and then gradually work your way up with bigger,more complex games so I wanted to know if a 2D simulation game is a good game to start off with. I have an idea for a sim game and I am working on the interface for it and wanted to know if doing this is just wasting my time because it would be to complex since I have no programming skills at the moment but with some artistic rythm in me. well thanks for reading would like some constructive feedback and hope to hear from someone.

#1
05/26/2005 (2:50 pm)
I think a sim game (like Sim City, I assume) is a good starting point. You won't need to deal with a lot of the complexities that other genres have. Be careful, though, since the biggest problem when starting out is trying to make too many features. That's even a problem with experienced game developers/designers. Don't try to make Sim city 2007... try to make Sim City classic... or even simpler. I think the biggest trouble you will have while programming will be with interfaces.

This is all, of course, my opinion.
Good luck!
#2
05/26/2005 (3:08 pm)
Personally I think a sim game would be a very hard starting point.

There is a lot of AI involved with something like that. Not including all the scripting and other things involved.

If this is your first try, I would really think about starting smaller
#3
05/26/2005 (6:24 pm)
Thanks guys, yea the programming part is why I am asking the question since I don't know how to program yet so I will just be working on some interfaces and a design Doc and try to get a programmer to help me out.

Thanks guys again