Serializing a fxSceneGraph2D
by Ricky Taylor · in Torque Game Builder · 05/26/2005 (1:35 pm) · 2 replies
I can't find out how to do this.
I have a scene with an object. :D
I've tried .save("file.cs"). And I just get a few lines with:
new fxSceneGraph2D(mainMenuScene)
{
};
Any ideas? Have I missed something?
I have a scene with an object. :D
I've tried .save("file.cs"). And I just get a few lines with:
new fxSceneGraph2D(mainMenuScene)
{
};
Any ideas? Have I missed something?
Torque Owner Jason McIntosh