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Making a new mainScreenGui

by Ricky Taylor · in Torque Game Builder · 05/24/2005 (10:59 am) · 2 replies

When I try to make a new GUI involving fxSceneWindow2D (All of the options copied from mainScreenGui), I get just white space, and no redering :(. Any ideas? I Have no idea what information I should tag at the end so please ask if required.

#1
05/24/2005 (11:09 am)
Keep in mind these calls in "client.cs"

// Create fxSceneGraph2D.
	new fxSceneGraph2D(t2dSceneGraph);
	
	// Associate Scenegraph with Window.
	sceneWindow2D.setSceneGraph( t2dSceneGraph );
	
	// Set Camera Position to be centered on (0,0) with
	// view width/height of (100/80).
	sceneWindow2D.setCurrentCameraPosition( "0 0 100 75" );

sceneWindow2D is the name of the fxSceneWindow2D gui
#2
05/24/2005 (12:15 pm)
Ah, never seen those before :).

Thanks soooo much :P.