Fixing light Leaks
by Jaimy · in Artist Corner · 05/17/2005 (12:56 pm) · 5 replies
I'm getting light leaks in my interiors. What causes them? And what is the best way to fix them?
Thanks!
Thanks!
#2
05/17/2005 (1:21 pm)
I see the light coming in under and over the walls in the Torque engine. I'll try your idea about not putting walls on top of the floor and see if it works. Thanks!
#4
Please see my post here for screenshots:
http://forums.sickheadgames.com/viewtopic.php?t=69
Does anyone know why this is happening? Is it a bug in Torque? The level editor? The exporter or map2dif? Seems like it should be a fairly simple problem to track down if you know what you're doing... Does anyone know what they are doing???? :)
Thanks,
jp
05/18/2005 (12:33 pm)
What if the light is not just leaking through the floor, but along the sides and top as well? Any suggestions on how to duct tape that?Please see my post here for screenshots:
http://forums.sickheadgames.com/viewtopic.php?t=69
Does anyone know why this is happening? Is it a bug in Torque? The level editor? The exporter or map2dif? Seems like it should be a fairly simple problem to track down if you know what you're doing... Does anyone know what they are doing???? :)
Thanks,
jp
Torque Owner Neil Marshall
or you see light coming under the wall?
If it's light coming under the wall I believe that's a bug in QuArK (If that's what you're using). The way to solve it is to pull the walls down beside the beside the floor. Don't put the walls on top of the floor. Quark likes to round it's vertices after you hit export, so even though it looks right in the editor it messes up on export.