Game Development Community

What's the best and cheapest text editor/programming editor?

by Samuel Lopez De Victoria · in Torque Game Engine · 05/11/2005 (2:03 pm) · 15 replies

I just picked up my copy of the book '3D Programming All in One' and noticed the author was using UltraEdit-32... I was wondering if it might be better if instead of paying $40 for this program, get Microsoft Visual C++ (even with the higher price tag)or something else (if those are reccomended). I can't really start on my learning process of Torque until I can nail down what text/programming editor I can and should use. I want to get started very badly, but this is the only thing holding me back.

P.S. I have MS Visual C++ but it's the student version. It restrains me from certain uses as well as prevents me from selling my programs made with it... just in case this info helps.

#1
05/11/2005 (2:16 pm)
There are a lot of options. There is a thread in the private forums which basically boils down to people using these:

Dev Studio
Tribal IDE
jEdit
EditPlus
TextPad
Brain Editor Professional
Crimson Editor
Jens' File Editor
ConTEXT
MultiEdit
SlickEdit
Vim
Emacs
#2
05/11/2005 (2:22 pm)
Thanks... downloading jEdit as we speak...

now, last question is where can i get the latest (and most usefull) MS Visual C++ .NET at the cheapest price?

I was looking at this:

http://www.amazon.com/exec/obidos/tg/detail/-/0735619085/ref=ase_garagegamescom/103-6434038-3367031?v=glance&s=books

but wasn't sure if the book came with the actual program, and if it is recommended.
#3
05/11/2005 (2:27 pm)
Well you don't need .NET if you have not purchased the SDK because you wont have the source to compile.

If you do buy the source you do not need .NET to compile it. Since it is looking like you want to cut costs, you can use the free Torque Build Environment.
#4
05/11/2005 (2:31 pm)
Well I do have the SDK purchased at full and already compiled, but was wondering if i need to get the Visual C++ that i mentioned above at all after this process.
#5
05/11/2005 (2:33 pm)
You don't HAVE to use DevStudio you can use the Torque Build Environment.
#6
05/11/2005 (2:38 pm)
Well, the problem witht the TBE is that it seems more complicated than the standard MS V C++. I already know how to use MSVC++ pretty well, but have no clue on how to use the TBE. I want to use something I am comfortable with as well as not waste money if there is/was never any need to. sorry if I sound like I am repeating myself, but I just don't want to screw up on starting out with my Torque experience.
#7
05/11/2005 (2:56 pm)
No problem, I understand exactly where you are coming from. If you are already familiar with DevStudio and can afford a copy go ahead and purchase a copy. It is definately useful beyond just compiling Torque.

As for finding the cheapest copy I would hunt around on Ebay for a copy. Also VS 2005 is currently in beta 2 but I don't know when there release date is set for.
#8
05/11/2005 (2:59 pm)
One last question (again), lets say I dont have a compiler at all, but the SDK is compiled: would I need only the text/programming editor and then run the edited code from dos or what?

once again thanks, your a huge help.
#9
05/11/2005 (3:03 pm)
You can edit the scripts in any editor you choose. When you run the Torque executable it will use your newly edited scripts.
#10
05/11/2005 (3:05 pm)
The torque executible is located where/what directory?

thanks... now i dont feel like I have to buy MSVC++... what a sigh of relief!
#11
05/11/2005 (3:20 pm)
If you installed the SDK it would be located in \Torque\SDK\example\torqueDemo.exe

Edit: I believe thats the default path
#12
05/11/2005 (3:42 pm)
Thanks a ton! all the info you provided was super!
#13
05/11/2005 (3:44 pm)
No problem, welcome to the community :)
#14
12/01/2007 (10:22 am)
Windows Notepad will work just fine if you are looking for something cheap. :) I am using Torsion though.
#15
12/01/2007 (10:48 am)
I also really like ConText, you can build you own custom syntax highlighters, and it comes with some for C++ and java which will help readability while scripting.

As for C++, will the Torque SDK compile using VC++2005 Express? I haven't tried it yet. Guess I should, Microsoft provides it for free.

Edit: Wow, just noticed how old this thread is...