Game Development Community

.pickline and individual tiles?

by Matt Harpold · in Torque Game Builder · 05/06/2005 (10:59 pm) · 1 replies

Is there anyway to have pickline() return individual tiles on a tilelayer?

When calling pickline(%playerobject1,%playerobject2) it only seems to return the tilelayers and not the tiles themselves.

#1
12/20/2006 (10:15 pm)
This is an old post, but I'm interested if anyone has found a solution for this...

I'd like to use a tilemap for my level, including walls that block line-of-sight. I was going to use pickline to test for line-of-sight, but it appears I can't have it both ways...

Can anyone confirm/deny this?

Thanks!
Adman