Game Development Community

Mount Question

by Bill Koons · in Artist Corner · 05/04/2005 (5:25 pm) · 1 replies

I noticed that in the mount dialog, that you can select the node of the object that is being mounted. What is the Torque function call in the engine that lets you specify the mounted object's node? I don't think I'm familiar with it. I've got nodes all set up in both objects and it looks great in the Show Tool Pro, but I can't replicate in the Torque engine.

Thanks in advance!

#1
07/24/2006 (11:05 am)
Yeah ... I noticed that too and thought it would be a really useful command to know about!!!

If you find anything out, please let me know :)

Thanks!