CH5 problemo's
by Alan · in Torque Game Engine · 05/03/2005 (5:51 am) · 2 replies
Greetings!
I've waded through a large portion of my obviously self inflicted errors. I now successfully load the game, the monsters spawn, I now SEE the weapon and ammo clip. I tweaked my avatar properties so movement is 'normal'. and many other great things.
My problems are that, I cannot pick up the weapon.. I'm assuming it's a problem with it's collision settings.. but when compared to the CD code they're seemingly the same. in my log the only error I get is
"*** Phase 1: Download Datablocks & Targets
Mapping string: MissionStartPhase1Ack to index: 0
Could not locate texture: control/data/models/avatars/beast/base.lmale
Could not locate texture: control/data/models/avatars/beast/base.lmale
Validation required for shape: control/data/models/avatars/beast/player.dts
Error: shape control/data/models/weapons/boltclip.dts-collision detail 0 (Collision-3) bounds box invalid!
Mapping string: MissiOnStartPhase2 to index: 9"
Now I noticed Ken's post (the author) about how these texture problems don't affect the game but I'm wondering what exactly this error message means ? and how can I fix it !
Also, when I go to pick up the coins, nothing happens.. literally. At first I was getting an error on collision w/ the various coins, now nothing in the console. I'm wondering again if it's a problem with the base Item collision properties.. Again I see no difference between mine and the CD code using a comparison program!
Well any insight if not to a solution, at least an explanation of what's GOING ON, when I cannot pick up my items would be greatly appreciated
p.s. interestingly enough though I cannot p/u the weapon, when the monsters spawn they are holding it, but when i get near them they cannot fire it.
I've waded through a large portion of my obviously self inflicted errors. I now successfully load the game, the monsters spawn, I now SEE the weapon and ammo clip. I tweaked my avatar properties so movement is 'normal'. and many other great things.
My problems are that, I cannot pick up the weapon.. I'm assuming it's a problem with it's collision settings.. but when compared to the CD code they're seemingly the same. in my log the only error I get is
"*** Phase 1: Download Datablocks & Targets
Mapping string: MissionStartPhase1Ack to index: 0
Could not locate texture: control/data/models/avatars/beast/base.lmale
Could not locate texture: control/data/models/avatars/beast/base.lmale
Validation required for shape: control/data/models/avatars/beast/player.dts
Error: shape control/data/models/weapons/boltclip.dts-collision detail 0 (Collision-3) bounds box invalid!
Mapping string: MissiOnStartPhase2 to index: 9"
Now I noticed Ken's post (the author) about how these texture problems don't affect the game but I'm wondering what exactly this error message means ? and how can I fix it !
Also, when I go to pick up the coins, nothing happens.. literally. At first I was getting an error on collision w/ the various coins, now nothing in the console. I'm wondering again if it's a problem with the base Item collision properties.. Again I see no difference between mine and the CD code using a comparison program!
Well any insight if not to a solution, at least an explanation of what's GOING ON, when I cannot pick up my items would be greatly appreciated
p.s. interestingly enough though I cannot p/u the weapon, when the monsters spawn they are holding it, but when i get near them they cannot fire it.
#2
05/04/2005 (5:43 pm)
Yep indeed I have Trevor, the only things that is out of a normal message is that bit i posted.. I'm still trying to figure it out!
Trevor Gall