CH6 Code - Game Crash on Death
by Trevor Gall · in Torque Game Engine · 05/03/2005 (5:15 am) · 1 replies
Using code straight from the CD CH6 folder.. Running dedicated server and a client... when avatars 'dies' game crashes...
Anyone else see this same effect?
Anyone fixed it?
Anyone else see this same effect?
Anyone fixed it?
Trevor Gall
if anyone interested code follows..
%crit = %damage + %obj.GetDamageLevel();
if (%crit > 100)
{
// send a message to client to move to spawn point
commandToClient(%obj.client,'Spawn','0 0 201 1 0 0 0', %obj);
%obj.setDamageLevel(0);
%damage = 0;
}