Cfg Files
by Daniel Thornton · in Artist Corner · 04/30/2005 (10:28 am) · 4 replies
Anybody know where I could find a tutorial or more information on how to use cfg files? Do you just write whatever node names as they appear in your scene, or do you have to make sure your joints and stuff have a specific name format? Also, can I list a joint in the never export section and every joint in that hierachy is included to never export?
thanks
thanks
About the author
#2
05/02/2005 (9:28 am)
Thanks, that helps
#3
05/02/2005 (1:45 pm)
Daniel - there is a bit more info in this post www.garagegames.com/mg/forums/result.thread.php?qt=28722
#4
05/03/2005 (11:43 am)
Thanks again
Torque 3D Owner Jameson Bennett
http://www.garagegames.com/docs/torque/general/ch08s06.php
Read the entire chapter thoroughly, then read again to avoid headaches and many lost hours:
http://www.garagegames.com/docs/torque/general/ch08.php
Both exporters are based on the dtsSdkPlus and should handle the config files nearly identically.