Wondering about Proteus.
by Nick Janetos · in Game Design and Creative Issues · 04/29/2005 (12:06 pm) · 1 replies
Hello there, I'm new to this community:
My hobby has always been composing for the piano. I just got started with using Torque, though, and I'd like to be able to compose synthesized music for games.
I've been shopping around for good cheap electronic "music makers", a subject that I know next to nothing about. So before I fork over 200$ for this, I'd like to know if it is a good idea or not.
I was planning to buy the "Proteus X":
http://www.emu.com/products/product.asp?product=2233&category=631&maincategory=631
...with the "Virtuoso X" library. It looks good to me, but again - I don't know the second thing about this. I've heard people refer to something having "that proteus sound" and I'm not sure if that's good or not!
Am I way in over my head? Any advice from veterans (seasoned or non-seasoned) would be great, thanks.
My hobby has always been composing for the piano. I just got started with using Torque, though, and I'd like to be able to compose synthesized music for games.
I've been shopping around for good cheap electronic "music makers", a subject that I know next to nothing about. So before I fork over 200$ for this, I'd like to know if it is a good idea or not.
I was planning to buy the "Proteus X":
http://www.emu.com/products/product.asp?product=2233&category=631&maincategory=631
...with the "Virtuoso X" library. It looks good to me, but again - I don't know the second thing about this. I've heard people refer to something having "that proteus sound" and I'm not sure if that's good or not!
Am I way in over my head? Any advice from veterans (seasoned or non-seasoned) would be great, thanks.
Christian Miller