Game Development Community

Strange HOLES in terrain

by Olivier Arguimbau · in Torque Game Engine · 01/05/2002 (5:48 am) · 3 replies

Hi.

I encounter a strange problem with the terrain engine.
Sometimes (randomly ?) a square hole appear in a terrain, and that hole is permanent in that location for this terrain.....

I try with or without waterblock the problem is the same.
The hole is not only a render hole, there is no terrain in that hole, i mean the player can fall in this hole.

A known bug ?

#1
01/05/2002 (5:52 am)
You can fix it by relighting the scene. I cant remember how I caused this, but I think it was deleting some buildings from my test mission that left the hole.

Phil.
#2
01/05/2002 (6:50 am)
If you look in the mission file you should see a line called "Emtpy squares" if theres anything in here then it is a real hole.
If not then it could be a bug or something.

// Clocks out
#3
01/08/2002 (9:09 am)
Several of the existing demo missions have "random" holes cut into them. It's a problem with the missions, not the engine. The ability to cut holes into the terrain is a feature. Holes are used for buildings that extend underground and the mission/terrain editor allows you to cut/fill holes.

If you move the buildings, or copy the map for another mission, the holes must be "filled" back in. Several of the holes in the demo missions are leftover from some ealier tests, and should be filled back in.