Newbie game object q
by Ian Omroth Hardingham · in Torque Game Engine · 01/05/2002 (4:27 am) · 0 replies
I've subclassed 'item' to create some block or other.
I've binded the key 'n' to the function 'foo' in default.bind.cs.
And in foo I've got
%newobjet = new myclass;
What do I do now to insert my item in the gameworld, maybe at the feet of the player or something? Is this the wrong place to do it?
Cheers
Ian.
I've binded the key 'n' to the function 'foo' in default.bind.cs.
And in foo I've got
%newobjet = new myclass;
What do I do now to insert my item in the gameworld, maybe at the feet of the player or something? Is this the wrong place to do it?
Cheers
Ian.