Rain/Snow Precipitations Tutorial
by Xavier "eXoDuS" Amado · in Torque Game Engine · 01/04/2002 (12:01 pm) · 5 replies
Well guys, finally .... :)
what you all been waiting for
A precipitation tutorial that works... with all the engine changes included... i've done this with the head version, not the latest from today but it's head after all, hope it works for all of you guys who wanted rain in your games but could get the textures to load.
Email me or comment your feedback:
Link: http://www.garagegames.com/index.php?sec=mg&mod=resource&page=view&qid=1940
what you all been waiting for
A precipitation tutorial that works... with all the engine changes included... i've done this with the head version, not the latest from today but it's head after all, hope it works for all of you guys who wanted rain in your games but could get the textures to load.
Email me or comment your feedback:
Link: http://www.garagegames.com/index.php?sec=mg&mod=resource&page=view&qid=1940
About the author
#2
01/04/2002 (7:47 pm)
Thx. Also, after the engine changes, how would the default effects be implemented if we wanted them?
#3
01/05/2002 (12:17 pm)
What do you mean by the default effects?
#4
www.garagegames.com/index.php?sec=mg&mod=forums&page=result.thread&qt=2325
Someone said lightning wasn't reading the textures; if that's true then it's being generated by the engine (that's what I mean by default).
01/05/2002 (5:07 pm)
You participated in this thread:www.garagegames.com/index.php?sec=mg&mod=forums&page=result.thread&qt=2325
Someone said lightning wasn't reading the textures; if that's true then it's being generated by the engine (that's what I mean by default).
#5
some hardcoded path problem i think
01/05/2002 (6:22 pm)
i dont understand yet, but yes you need to do the engine modifications to get the engine to read the textures, if you dont it wont be reading the dml file...some hardcoded path problem i think
Torque Owner Ryan Ackley
ryan