Game Development Community

Same Old "Just Started"...

by Samuel Lopez De Victoria · in Torque Game Engine · 04/26/2005 (5:52 pm) · 10 replies

Just downloaded the regular torque indie licensed program and, i am sure you guys get this alot, but what do you recommend someone to read/get/use for someone that knows only very basic C++ programming with very good computer skills but a huge desire to create a game... so... help! thanks in advance.

#1
04/26/2005 (5:57 pm)
3D Game Programming All In One, by Ken Finney... It's kinda like the bible for this place.

Check also the tutorials, and of course the manual :)
#2
04/26/2005 (6:14 pm)
Just to note that book only convers the Torque Script, as for C , get a college level text book on C++ and start reading
#3
04/26/2005 (6:20 pm)
At the moment i am reserving a ton of C++ books at my library... so that part is covered... anything else?
#4
04/26/2005 (6:32 pm)
Get the book "3D Game Programming All In One", by Ken Finney

Here are links to several resources on getting started with TGE.
#5
04/26/2005 (6:37 pm)
And if you done reading the book by 02 August 2005... Kens new book "Advanced 3d Game Programming" will be out :)
#6
04/26/2005 (6:41 pm)
I downloaded it and installed it... where is it? do i need to compile it before using it?
#7
04/26/2005 (6:44 pm)
Also download "Essential Guide to Torque" byEdward Maurina
#8
04/26/2005 (6:55 pm)
So do I compile or what?
#9
04/26/2005 (7:06 pm)
Yes you have to compile it.
#10
04/26/2005 (9:41 pm)
I suggest the C++ Primer Plus, by Stephen Prata, be in those group of books from the library. It's a very good book to start C++ with.