Terrains with terragen
by arda · in Torque Game Engine · 04/23/2005 (2:16 pm) · 5 replies
Hi you all,
There are 2 thinks I want to know about terragen.
1. Can I generate height maps and light maps for terrain ?
2. Can I use terragen generated lightmaps (if it generates) for terrain, It'd be sweet to be able to see self shadowing terrains.
When I have a look at one of TSE demos, following the discussion about that demo, I saw those beatiful terrain and terrain demos are generated with terragen.
Thanks
There are 2 thinks I want to know about terragen.
1. Can I generate height maps and light maps for terrain ?
2. Can I use terragen generated lightmaps (if it generates) for terrain, It'd be sweet to be able to see self shadowing terrains.
When I have a look at one of TSE demos, following the discussion about that demo, I saw those beatiful terrain and terrain demos are generated with terragen.
Thanks
About the author
#2
2. TGE's terrain is self shadowing and based on my work with Terragen and TSE's terrain, has much better looking shadows than Terragen produces.
04/23/2005 (3:27 pm)
1. For the heightmaps - Of course, although it may take work to get them into TGE's terrain engine.2. TGE's terrain is self shadowing and based on my work with Terragen and TSE's terrain, has much better looking shadows than Terragen produces.
#3
It may not be the place to ask how did you get the height map from
terragen?
when I run TSE water demo, the terraing self shadowing is shading sweet
water effect.
I'm still working on the tutorials for terragen, and generating height maps has not show up, I hope it'll : )
Cheers
(GMT +2)
04/23/2005 (4:03 pm)
I just bought the TSE, and now working with terragen. It may not be the place to ask how did you get the height map from
terragen?
when I run TSE water demo, the terraing self shadowing is shading sweet
water effect.
I'm still working on the tutorials for terragen, and generating height maps has not show up, I hope it'll : )
Cheers
(GMT +2)
#4
04/24/2005 (6:03 pm)
The new TSE terrain has not been released yet; what you are working with is a port of TGE's terrain, not a complete rewrite. When the new terrain comes out we will also release documentation on how to bring various source art in.
#5
10/22/2006 (5:34 pm)
Day 1 for me, and I've got a question regarding using a bitmap for terrain heightmapping in TGE. Any ideas?
Associate Joseph Euan
Not sure about lightmaps.