Game Development Community

Flying Vehicle Class

by Tim Heldna · in Torque Game Engine · 04/22/2005 (12:08 am) · 45 replies

Don't know how successful i'm going to be but here's what i plan to do...

We need helicopters in our game, and the stock vehicle classes in torque don't meet our requirements for this.
We do not want ultra realistic helicopter flight control like in battlefield 1942. What we want is something like ut2004 onslaught mode. If you haven't played this basically it works like this. You mount a flying vehicle, if you want to move up you press 'space'. If you want to move down you press 'shift'. If you want to move forward you press 'w', left 'a', right 'd', backwards 's'. All the mouse does is let you shoot and rotate 360 degrees on the spot.

To get a better understanding of the control we're trying to achieve play beaver patrol and get the jetpack. The only difference being in our control you will be able to hover in the air wihout dropping.

Once this is finished we plan to release a resource that will add a basic helicopter flying class to Torque. We will include a fully working helicopter model with all textures, sounds and particle effects for you to test in your game.

Before we do this we just wanna know if this would be something people are intersted in. If so expect to see the resource by mid next week.
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#41
11/28/2005 (1:01 am)
As you have probably already noticed the resource is up but it won't let me upload the zip file. Its 2.08mb in size and i've tried uploading at least 25 times now. Any ideas???
#42
11/28/2005 (1:09 am)
Maybe you could set alternate download and post link here or in resource, or send me via email and I will host that file.
#43
11/28/2005 (1:11 am)
@Denis Linardic

Check ya email
#44
11/28/2005 (1:49 am)
Put it in TDN....

That's the future for all documentation. Anyone that can log into TDN can make a new article.
#45
11/28/2005 (2:40 am)
Ok I am at work so sorry for waiting. Here is the LINK
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