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2 questions

by Kenneth Nash · in Artist Corner · 04/21/2005 (11:23 pm) · 4 replies

First, I'm new to Torque, so please bare with me :)

1) Is it possible to 'pain' static meshes on terrain? ie: grass and other vegitation and have it auto align to the terrain

2) How would I go about creating a volumetric fog 'block'? Basicaly to give some atmosphere effects to an area, say an rainforest type area with heavy mist.

3) Sorta related to #2, how would I go about creating a weather effect area? ie: snowing in the mountains, raining in a valley.

Sorry if these questions are obvious and within the realm of 'noobish'.

I'm learning, its a Process. :)

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  • #1
    04/22/2005 (4:07 am)
    I'm just as new as you, but I can help you out a little bit:

    1) Dont know, I want the answer as well :)

    2) Not sure, but keep in mind that volumetric fog in TGE is supposed to be "limited" as you can only have the fog appear through the entire map at a set elevation. Common uses are high clouds, fog in low valleys, and decreased visibility in deep water. Not sure where I read this, but I did just last night.

    3) http://holodeck.st.usm.edu/vrcomputing/vrc_t/tutorials/effects/p5_particles.shtml
    That, and 3d Game Programming All in One (the book you see around here a lot, I broke down and got it myself) has a good section on this.

    Sorry I couldnt help more, but thats what I could help with. :)
    #2
    04/22/2005 (4:22 am)
    1) look into fxShapeReplicator and the other random fx tools... Go in game hit F11-> F$ and browse around the shapes.. you will see sun and precipitation and shapes and all those random goodies

    2) You can code your own volumetric fog block... There are fog bocks based on elevation but if I remember correctly they can be tempermental... F11 _> F4 find sky in the top block, F3 volumetric fog layers are in there...

    3) See number 1)
    #3
    04/23/2005 (12:20 am)
    Francis, when I fully understand it will tell you ;o)

    Chris, awesome, thanks alot, playing with it now :)
    #4
    04/23/2005 (9:18 am)
    Goto this page and download "Essential Guide to Torque" by Edward Maurina. This has a whole lot of info on this.