Game Development Community

Problem at the export

by Jose A. Portillo · in Artist Corner · 04/19/2005 (3:36 am) · 3 replies

Hi all,

In first place sorry for my poor english, I'm new in this forum, I'm trying this plugin for max and I've this problem exporting:

vertex 2017 missing weight on skin "bodymesh2"

This vertex does not exist and the model only has 945 vertexs.

Can anybody help me?

Thanks

#1
04/19/2005 (9:19 am)
Go look in the skin modifiers weight table for a vertex that has no weight. Sorry but this is a tedious process that you should doube and even triple check for accuracy. If you find a missing weight reassign it a weight.
#2
04/19/2005 (11:05 pm)
Thanks for anwser, I'll try it and i'll tell you if it worked.
#3
04/20/2005 (1:29 am)
Ok L Foster, I'm trying it as you said me, and it work, the model is exported fine, because now when I export the animation, the sequences are not loaded in Showtool but if I load a .dsq example, it work.

thanks.