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Changing host player

by DOL HAN · in Technical Issues · 04/17/2005 (11:02 pm) · 1 replies

In case of Multi-play, all cilents get connection to a host client.

Unfortunately, all other clients are dropped when the host player disconnects the game during multi-play.

Can the host will be changed in this case for smooth progress of the playing game?

Anyone think about this problem... let me know some clues...

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  • Using dedicated server

  • #1
    04/18/2005 (5:49 am)
    If it is possible I doubt it'd be worth your time. Picking up on the server player disconnect and transferring the details of the new host before the server player exits would be ni-impossible. You'd need to have some kind of p2p safety net that lets the players nominate / select a new host when the server player disconnects. Honestly, it sounds like a whole lot of work for a rather minimal gain because game play would need to be suspended regardless, and the immersion will already be broken.

    Besides, player hosted games aren't a new thing, and most people understand when the server drops out or disconnects because he/she had a hiss fit or something. Annoying, yes, sometimes. But most of the time it's fine. If you have a game lobby with basic chat or a buddy list then the disconnected players should be able to hook up again anyways.

    I had to deal with this quite frequently when I use to play a lot of ghost recon but I can't say it ever really distracted from the game experience.