Game Development Community

Trouble getting started..Need some help for an absolute beginner

by Joe Martin · in Torque Game Engine · 04/17/2005 (4:40 pm) · 26 replies

I bought TGE about a week ago, and it wasn't what I thought it was, but that's no problem. I thought I was buying a library for C, my mistake, it does state this after closely looking. Anyway, the problem I have is where do I start. All I've been doing for a week is modding the FPS starter. I am very impressed with the on-the-fly ease of use in TGE, so I'm disappointed in purchasing TGE, it's well worth $100.

First: I would like to start with the Tutorial base, and start scripting, as well as calling C++ functions. Can someone point to which file to start with if I run the tutorial base. Maybe from there I can start following a little of the process, until I get "3D Game Programming All-In-One", should be here this week.

Second thing: I went through the tutorial directories and it might help if I new what these files are for:

.cs
.cs.dso
.gui
.gui.dso
.ter
.mis
.dif
.map
.dts
.dsq
.ml
.dml

Any help to get a more descriptive understanding of those file extensions would help too ( And not just telling me that .ter is for terrain and .mis for mission)

Thanks, from a struggling newbie scripter.
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#21
04/20/2005 (10:16 pm)
My editor isn't very feature full (I have only worked on it about a week, hehe). I plan to improve the syntax highlighting and allow multiple documents (I am still learning wxWidgets and real life likes to get in the way, :P)

Robert
#22
04/20/2005 (10:44 pm)
I think I might buy the book if it is available in Australia. If not I am not sure if I can because my parents only let me buy one internet product a year (this year being torque) for fear of accidentally giving away their credit card number and loosing lots of our money lol. I was just wondering about how old people who use Torque are.

I have just turned 15 in March and Torque was kind of a late birthday present (I payed only half).

Those tutorials you suggested were great and I will search Aussie bookshops for the 3D Program book. Is the author a member of this site/forum?

Tim
#23
04/20/2005 (10:52 pm)
I think I might buy the book if it is available in Australia. If not I am not sure if I can because my parents only let me buy one internet product a year (this year being torque) for fear of accidentally giving away their credit card number and loosing lots of our money lol. I was just wondering about how old people who use Torque are.

I have just turned 15 in March and Torque was kind of a late birthday present (I payed only half).

Those tutorials you suggested were great and I will search Aussie bookshops for the 3D Program book. Is the author a member of this site/forum?

Tim
#24
04/20/2005 (10:57 pm)
There is a whole forum dedicated to just that book, goto the main forums page and you can get a good idea about the book.
#25
04/22/2005 (10:06 am)
@Tim - Here is a link to my online notes that has Torque related books. I have links to the books and what they contain. Just click on the blank pics for the book link. Waiting on an email to use the book cover for my pics.

edit: spelling

Also, here is a link to the best of tutorials on GarageGames from my notes.
#26
04/23/2005 (5:10 am)
Thanks very very much. I really needed this help. I have ordered the book and it should be here by early May.

Thanks again
Tim
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