MS1 hires screenshot module?
by Martin Schultz · in Torque Game Engine Advanced · 04/14/2005 (4:32 am) · 2 replies
Hi there,
I just wonder about point 5 of milestone 1. Is this module already implemented? I haven't seen that so far. Maybe I'm to blind to see and someone can point me in the right direction... :-)
Thanks,
Martin
I just wonder about point 5 of milestone 1. Is this module already implemented? I haven't seen that so far. Maybe I'm to blind to see and someone can point me in the right direction... :-)
Thanks,
Martin
Quote:
# Milestone 1 Completed
1. Port TGE particle system
2. Revamp the texture manager
3. Rewrite Windows handling (winWindow)
4. Rewire input back to DInput instead of Windows messages
5. Add screenshot module (allows high-res screenshots)
6. Documentation
Torque Owner Brian Ramage
Black Jacket Games