That little thingy??
by Kevin Johnson · in Torque Game Engine · 04/10/2005 (11:18 am) · 2 replies
Ok,real lame question here.. how do you get the little widget thingy (x,y,z) in the mission editor with a custom object?
I'm currently digging through missionmarker for clues..
I'm currently digging through missionmarker for clues..
#2
04/10/2005 (5:34 pm)
Does the object need to have a bounding box in order for it to show up? Its for my lights thing (no bb). i get an id in the mission editor but no gizmo during edit..
Associate Kyle Carter