Game Development Community

That little thingy??

by Kevin Johnson · in Torque Game Engine · 04/10/2005 (11:18 am) · 2 replies

Ok,real lame question here.. how do you get the little widget thingy (x,y,z) in the mission editor with a custom object?

I'm currently digging through missionmarker for clues..

#1
04/10/2005 (5:16 pm)
MissionMarker is the wrong place to look; look in the editor folder. The thingy is called a "gizmo." Any selected object will show the gizmo.
#2
04/10/2005 (5:34 pm)
Does the object need to have a bounding box in order for it to show up? Its for my lights thing (no bb). i get an id in the mission editor but no gizmo during edit..