C++ alocation memory
by Cobra · in Technical Issues · 04/09/2005 (11:12 am) · 1 replies
I am creating a game which requires of course some memory. Now it can be alocated dinamically but my question is , if i create a static vector of any size it will just cut of from the harddisk memory if more nedeed or it will resume at RAM memory?
Torque 3D Owner Pat Wilson